CSqirrMeshAnimator
Functions | |
| void | Destroy () |
| Release resources. | |
| void | Detach () |
| Detaches without restoring original positions. | |
| int | GetMetrics (irr::video::S3DVertex **pOriginal, irr::video::S3DVertex **pCurrent, unsigned int &uPoints, unsigned int *puPitch=NULL) |
| Returns vertex buffers and size. | |
| int | Init (irr::scene::IMeshSceneNode *pNode) |
| Initializes. | |
| int | Init (irr::scene::IMeshSceneNode *pNode, SquirrelObject &soF, HSQUIRRELVM hVm, long lSpeed) |
| Initializes with callback function. | |
| virtual int | ProcessVertices (irr::scene::ISceneManager *pSm, float fClock, irr::video::S3DVertex *pO, irr::video::S3DVertex *pV, unsigned int uPoints) |
| Process the vertex buffers the wave function. | |
| int | Restore () |
| Restores original vertex positions. | |
| int | Run (irr::scene::ISceneManager *pSm, float fClock) |
| Runs the animator. | |
| int | Run (irr::scene::ISceneManager *pSm, float fClock, sqbind::CSqEngine *pSe) |
| Execute squirrel process. | |
Generated on Thu Apr 7 2011 23:47:39 for sqmod by
1.7.1
